cid:
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value:
text:
"In Mario Kart: Double Dash, racers were supposed to have feelings. A mysterious unfinished "Feeling Manager" would assign feelings to them during the race, though the ultimate intended purpose of this functionality is unknown."
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"app.bsky.feed.post"
embed:
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image:
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mimeType:
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size:
690627
aspectRatio:
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height:
854
langs:
"en"
createdAt:
"2024-09-09T14:52:33.378Z"