cid:
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text:
"How to do lore right in ttrpgs? My latest newsletter lays out my approach. Good lore is actionable intelligence for adventuring. If GMs want to develop and share w/ players some lore about their snowflake world, they should make it relevant to adventures! Check it. open.substack.com/pub/ultansdo..."
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embed:
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external:
thumb:
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mimeType:
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size:
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title:
"Good Lore/Bad Lore"
description:
"For our purposes let’s just say that lore is “setting background”: information about the setting of a campaign."
langs:
"en"
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createdAt:
"2024-09-10T13:50:06.106Z"