cid:
"bafyreiddeim43sy27gynqhc5i4x6fkocaa77mwsmle7lf5ok7pa3brspke"
value:
text:
"You can't write rules to account for every possibility. The best you can do is write them so the GM feels confident making a ruling whenever a rule is unclear, and the players feel confident in that ruling based on their experiences up to that point. That's good TTRPG design."
$type:
"app.bsky.feed.post"
langs:
"en"
createdAt:
"2024-09-19T18:12:14.411Z"