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"#5 Abilities shouldn’t overcome the essential dangers of the dungeon If your game is about dungeon crawling, don't introduce abilities that trivialize the essential challenges you want players to be doing. Full blog post about this thread on the blog: riseupcomus.blogspot.com/2024/09/how-..."
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title:
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"I love seeing everybody cooking up new kiths, kins, talents, and other player-facing rules for His Majesty the Worm during the Worm Jam. I..."
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